Selects an ability, at night, to corrupt once every three night phases.
Ex: The Saboteur corrupts an ability N1, whether they succeed or fail they are not allowed another attempt until N4.
If the role possessing the corrupted ability is in game and uses the ability on the night it is corrupted the player using the ability will die.
The ability still functions properly despite killing its user.
Saboteur must specify between Alchemist’s life potion or death potion.
Same goes for any other roles with multiple abilities.
Does not appear home if visited by the Drunk.
If blinded by the Nova the only thing made random is their lynch vote.