• Calls heads or tails when a player is dying and Host flips a coin; if the coin turns up as called that player is saved.
  • Can only use this ability one per three players.
  • Ex: 6 players = 2 flips. 9 players = 3 flips.
  • Can be used during day and night phases.
  • Is the last saving role to be consulted aside from Necromancer; Luckster activates before full death.
  • Ex: Alchemist chooses not to save Gin, Luckster is then asked if they want the chance. Luckster declines and Necromancer is asked next.
  • Appears home to the Drunk unless using ability.
  • If blinded by the Nova it is made random which side of the coin they choose.

  • Creator: Gin