Werewolf or Villager?
Which are you? You’ll find out soon when the Host assigns your side. There is typically 1 wolf for every 3 players. Once everyone has been assigned a role the game begins in night phase. Night is when the wolves discuss who to kill and PM this to the Host. The village power roles (ex: Seer, Alchemist, Shield) also act for or against other players. When all actions are done the game transitions to day phase and it is revealed who, if anyone, died during the night. Players are then given discussion time with each other on who will be lynched and cast final votes or abstain to the Host. The game phases alternate until either all wolves are dead (village win) or the numbers fall equal (wolves win).
- Statues must be set to ‘alive’ to be considered playing the game. If you don’t set your status, you can’t play. Statuses must also be changed to ‘dead’ when you have died in the game.
- You must play for your side. If you’re a villager and you know who another villager is you can’t act against them. Wolves can work against each other but only if it’s used as a game strategy and all the wolves agree to it. The only other exception is with Spouses.
- Dead men tell no tales; do not talk about the game at all once you have died, either in main or in private with living players. People not playing the game may not talk about their suspicions, accuse people of being roles, etc as well. Non-players are also considered dead.
- People not playing a game but observing may continue to talk in the room unless the host declares otherwise but they may never talk about the game in any way.
- The only discussion during the night phase that can take place about the game is between the wolves, between the Lovers, or other players to the host. Talking in main chat or PM about suspicions, ideas, etc during the night is forbidden.
- Certain power roles, Seer for example, receive their information during the night phase before the game transitions. This information cannot be revealed either in private or main until the night phase has finished. If the Seer did not survive the night, the information they learned may never be revealed.
- All votes for lynches and for Mayor are sent via PM. Voting in main will not see your vote counted.
- No mass claiming to clears in PMs. Sending PMs is fine during discussion time but it shouldn't exceed what you contribute in the chat.
- Please inform the host as soon as possible if you believe you will have to leave before the game ends. It is expected for a leaving player to find a replacement unless you have discussed with the host that you are completely unable due to RL business. Remember: The more people playing, the longer the game will take. If you're unsure if you can play it's better to tell us no than burden the host with drops.
- Don’t complain about what role you get, it’s annoying and it won’t make the Host change your role.
- Whoever is hosting rules the game and has the right to punish players by divine kill. If they say you can’t do something, don’t do it. Breaking rules below will see you punished.
- During the game the host will tell you if claiming is allowed or not. If claiming is not allowed and you still claim you'll be automatically removed from the game. Note: Investigative roles (Seer, Cop, Drunk, Tracker, Watcher, etc.) are not held to the soft claiming/no claiming rule.
- It is host discretion on what is claiming or not; if you believe a player is claiming when they shouldn't be please don't raise awareness in main chat; PM the host if you believe they haven't noticed.
- Speaking while silenced will see you removed from the game. Slip-ups are understood.
- Failure to PM the host for an action/vote twice in a row in one game will see you removed from the game and you will receive a loss on your record, even if your side wins. If your side loses you will be given a double loss.
- Please don't leave the room once the host says the game has begun. They will have the right to assume you have dropped from the game.
- Breaking rules severely, after warning, or continuously will see you banned from games by a mod.
Quick Room Facts
- People being instantly restored is actually a running joke. We often make reference to having a large graveyard, digging up past corpses, or having our own personal sections holding the dead bodies of our previous incarnations.
These are game parameters that a host determines before the game is officially started that sets the build of the game.
Exact Role List-How all werewolf games used to be played. The host gives players an exact list of the roles in play. Roles not on the list will not be in play.
Possible Role List-Fairly common. The host gives players a list of roles that includes all of the roles in play as well as a few that are not. Roles on the list may or may not be in play, but roles that are not on the list are definitely not in play.
No Third-Party-Lucille/Mirza/Cera/Hagane has been known to simply state that no third-party roles are in play.
Different Roles-Lilimira has been known to inform players how many different roles are in use. Example: In a seven player game it is declared there are six different roles meaning it is likely both wolves are normal werewolves or that there are two villagers.
No Role List-Most common now. The host decides to give no list meaning that any role on the werewolf profile could be in play.
Claiming Allowed-Any players may blatantly say they are a role such as "I am the hunter" (also known as hard-claiming) or suggest they are a certain role or type of role if they so desire.
Soft-claiming Allowed-If a soft-claiming rule is in effect then you may not blatantly state you are a role. In contrast to 'hard-claiming', soft-claiming is saying a statement that is capable of suggesting you are one of two or more roles. An example is: "I have arrows." This statement could indicate either Hunter or Cupid. Statements that are murky to the point barely anyone will figure them out may also be acceptable. An example is: "I have a hankering for Haggis." This statement is rather unclear even though it would be strongly linked to the role Highlander. Claiming investigative roles such as Seer, Drunk, Tracker, Watcher, and Cop (whether the claim is true or not) do not have to abide by this rule. Hard-claiming roles that are not investigative however will result in an auto-kill punishment by the host.
No Claiming Allowed-Players may not claim a role at all. However, it is still acceptable for a player to say if they have an ability that was blocked, just not what ability. Claiming investigative roles such as Seer, Drunk, Tracker, Watcher, and Cop (whether the claim is true or not) do not have to abide by this rule. Claiming roles that are not investigative however will result in an auto-kill punishment by the host.
Abstaining Allowed-Players may cast an 'abstain' vote to the host as a means of voting for no one to be lynched as many times as they want. Abstaining is not the same as a vote being forfeit (not voting punishable by host) or voided (player ability).
One Abstain-Players may only abstain once. This is usually the best way to ensure people die off in a timely manner but the village is not restricted in their tactical choices.
No Abstaining Allowed-Players are not allowed to abstain. This is recommended when there are many players to ensure people die off in a timely manner.
Reveals-When players are attacked and saved, the host will reveal what role intervened to save them.
No Reveals-When players are attacked and saved, the host will not reveal how they were saved. Keep in mind that in some circumstances another player takes the place of the would-be-victim such as Heart, Parasite, Matador, and Blessed/Cursed, but a host can still be vague about which one of these abilities/afflictions was used. This game type is required for the use of the Decoy wolf role.
Death Role Reveals
Reveals-When a player dies, the host reveals what role they possessed.
No Reveals-When a player dies, the host does not reveal the role possessed by the player, however, they must state the player's alignment.
Tips to playing for everyone:
We currently have 114 Roles!
+ New roles!
Other & Third-Party RolesOther
+ Secret Service*
+ The Beast
+ Guard Dog
Villager Roles+ Apothecary
+ Candlestick Maker
+ High Roller*
+ Peeping Tom
Universal & Third-Party RolesHighlander
-True goddess and queen bee of the room. Hardly posts cool deaths; is too lazy.
-The greatest host! Nah, I'm just the profile coder too. AKA: Hagane Miku.
-Spoink’s main man and worst enemy. Used to only host when she asked, now he does it for an unknown reason.
-Cuddle monster and quickest on the draw. Also the sexiest among us!
-Will fire kick your face off.
-A real hot Godfox. Meaning, "Beware of arsonist".
-Your Toasty Hosty. Providing gentle gaming, purge games, and games brought to you by Rick Sanchez!
Want to try hosting yourself? Check out the Hosting Guide! It's full of helpful advice.
Be sure you can answer these questions correctly:
- How does the village win?
- How do the werewolves win?
- How many wolves should be in an 8 player game?
- When should you consult the Order of Operations spreadsheet?
Remember to record your game or ask a mod to do it for you! This includes a list of players; their roles; and every action they take.